Stackable
Stack Amount
Suitable Tool
Suitable Tool
Ruin House
A small, partially collapsed stone house ruin sitting on the surface. Its walls are crumbling and weathered, blending naturally into the surrounding landscape as if long abandoned.
Dimension
Overworld
Features
3 equally weighted layout variants (ruin_house1, ruin_house2, ruin_house3) — one is chosen at random each time.
Stone blocks are procedurally aged on generation: replaced randomly with stone bricks (most common), cobblestone, cracked stone bricks, and mossy stone bricks — giving each spawn a unique, worn appearance.
Blends into the terrain at the base (thin beard adaptation trims terrain around the structure's edges).
Waterlogging is ignored, so the ruin can generate near water without flooding.
No spawners or NPCs.
Generation
Biomes: Plains and Forest only — explicitly excludes mountains, ocean, and river biomes.
Height: Anchored to the world surface (Y=0 projection onto surface heightmap).
Spacing: Target of 45 chunks between ruins, minimum separation of 20 chunks.
Screenshots

Loot
Loot Chests
Building Blocks
History
This feature was added in: 1.0 Cataclysmical: Release
